RotatingPanda Veteran


Posts: 129 Join date: 2012-01-30
 | Subject: AbusePuppy's "revamped" Tyranids Wed Feb 15, 2012 5:33 am | |
| This whole thing makes me so very sad because it's so very good.
Part 1: HQ Part 2: Elites Part 3: Troops Part 4: Fast Attack Part 5: Heavy Support
Last edited by RotatingPanda on Sun Feb 19, 2012 5:55 am; edited 3 times in total |
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srg Captain


Posts: 311 Join date: 2012-02-06
 | Subject: Re: AbusePuppy's "revamped" Tyranids Wed Feb 15, 2012 6:54 pm | |
| You'll have to do a breakdown for those of us who do not play the army. :p |
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RotatingPanda Veteran


Posts: 129 Join date: 2012-01-30
 | Subject: Re: AbusePuppy's "revamped" Tyranids Fri Feb 17, 2012 5:21 am | |
| Breakdown: Everything got better rules, better points or had their broken, broken rules or logic fixed  |
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Night Lord Terminator


Posts: 182 Join date: 2012-01-30
 | Subject: Re: AbusePuppy's "revamped" Tyranids Fri Feb 17, 2012 2:06 pm | |
| This looks great. Once it's all written up, lets have a Saturday when Rot Pan and I both bring 'Nids2' and test some shit! |
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RotatingPanda Veteran


Posts: 129 Join date: 2012-01-30
 | Subject: Re: AbusePuppy's "revamped" Tyranids Fri Feb 17, 2012 3:45 pm | |
| Yeah, I'd be down for that. I'd even be willing to tidy it up a bit and make it all official looking for easy at-game reference. |
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