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 AbusePuppy's "revamped" Tyranids

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RotatingPanda
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PostSubject: AbusePuppy's "revamped" Tyranids   Wed Feb 15, 2012 5:33 am

This whole thing makes me so very sad because it's so very good.

Part 1: HQ
Part 2: Elites
Part 3: Troops
Part 4: Fast Attack
Part 5: Heavy Support


Last edited by RotatingPanda on Sun Feb 19, 2012 5:55 am; edited 3 times in total
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srg
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PostSubject: Re: AbusePuppy's "revamped" Tyranids   Wed Feb 15, 2012 6:54 pm

You'll have to do a breakdown for those of us who do not play the army. :p
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RotatingPanda
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PostSubject: Re: AbusePuppy's "revamped" Tyranids   Fri Feb 17, 2012 5:21 am

Breakdown: Everything got better rules, better points or had their broken, broken rules or logic fixed Razz
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Night Lord
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PostSubject: Re: AbusePuppy's "revamped" Tyranids   Fri Feb 17, 2012 2:06 pm

This looks great. Once it's all written up, lets have a Saturday when Rot Pan and I both bring 'Nids2' and test some shit!
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RotatingPanda
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PostSubject: Re: AbusePuppy's "revamped" Tyranids   Fri Feb 17, 2012 3:45 pm

Yeah, I'd be down for that. I'd even be willing to tidy it up a bit and make it all official looking for easy at-game reference.
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